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Realistic Occlusion of Virtual Objects Using Three-Dimensional Hand Model.

Vyacheslav OlshevskyIvan BondaretsOleksandr TrunovArtem Shcherbina
Published in: HCI (38) (2021)
Keyphrases
  • three dimensional
  • image sequences
  • real world
  • video sequences
  • motion estimation
  • computer generated