Visual blur in immersive virtual environments: does depth of field or motion blur affect distance and speed estimation?
Eike LangbehnTino RauppGerd BruderFrank SteinickeBenjamin BolteMarkus LappePublished in: VRST (2016)
Keyphrases
- motion blur
- scene depth
- immersive virtual environments
- blurred images
- blur identification
- vehicle speed
- motion blurred image
- motion deblurring
- spatially varying
- camera motion
- super resolution
- image restoration
- image noise
- dynamic scenes
- point spread function
- video camera
- defocus blur
- frame rate
- blur kernel
- motion blurred images
- depth map
- high speed
- camera shake
- e learning
- motion estimation
- three dimensional
- computer vision
- synthetic characters
- image processing
- high resolution
- video sequences