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Digital Learning Ecosystem Based on the STEAM Gamification Concept to Develop Innovator Characteristics of Vocational Learners.
Jiraphorn Kummanee
Prachyanun Nilsook
Pallop Piriyasurawong
Panita Wannapiroon
Published in:
ICL (2) (2022)
Keyphrases
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learning process
learning systems
learning scenarios
learning community
teaching materials
learning algorithm
online learning
educational systems
reinforcement learning
learning strategies
learning experience
social learning
learning opportunities
language learners