Educating bicycle safety and fostering empathy for cyclists with an affordable and game-based VR app.
Wesley WangKaran Pratap SinghYan Ting Mandy ChuAnnick HuberPublished in: MobileHCI Adjunct (2016)
Keyphrases
- virtual reality
- virtual environment
- virtual humans
- learning tools
- parallel computing
- knowledge building
- user experience
- user involvement
- game based learning
- mobile applications
- mobile learning
- learning process
- third party
- virtual world
- fully functional
- digital educational games
- mobile apps
- coal mining
- game based learning environment
- real time
- computational modeling
- emotional intelligence
- learning environment
- computer vision
- learning algorithm
- neural network