Speed reading on virtual reality and augmented reality.
Pei-Luen Patrick RauJian ZhengZhi GuoJiaqi LiPublished in: Comput. Educ. (2018)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- three dimensional
- mixed reality
- virtual objects
- tangible user interface
- computer graphics
- virtual reality technology
- virtual world
- photorealistic
- markerless
- real scenes
- virtual humans
- computer animation
- real time
- real environment
- camera tracking
- virtual space
- head mounted display
- interactive virtual
- multi user
- learning games
- image processing
- computer generated imagery
- tangible interaction
- virtual museum
- collaborative virtual environments
- control system
- machine learning