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Spanning Trees and the Complexity of Flood-Filling Games.

Kitty MeeksAlexander Scott
Published in: Theory Comput. Syst. (2014)
Keyphrases
  • spanning tree
  • edge disjoint
  • minimum cost
  • minimum spanning tree
  • minimum spanning trees
  • game theory
  • computational complexity
  • decision problems
  • video games
  • game theoretic
  • depth first search