Deep Reinforcement Learning for Navigation in AAA Video Games.
Eloi AlonsoMaxim PeterDavid GoumardJoshua RomoffPublished in: IJCAI (2021)
Keyphrases
- video games
- reinforcement learning
- learning experience
- game play
- educational games
- function approximation
- game design
- multi agent
- state space
- computer games
- reinforcement learning algorithms
- learning process
- learning algorithm
- serious games
- optimal policy
- game based learning
- game playing
- markov decision processes
- model free
- dynamic programming
- execution environment
- learning tools
- robot navigation
- mathematics learning
- computer supported collaboration
- commercial games