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Towards Gamified Alcohol Use Disorder Therapy in Virtual Reality: A Preliminary Usability Study.

Fariba MostajeranAila KirstenFrank SteinickeJürgen GallinatSimone Kühn
Published in: VR (2019)
Keyphrases
  • virtual reality
  • virtual environment
  • augmented reality
  • three dimensional
  • computer graphics
  • virtual museum
  • image processing
  • virtual world
  • human computer interaction
  • virtual humans
  • computer animation
  • multi sensory