The first player wins the one-colour triangle avoidance game on 16 vertices.
Przemyslaw GordinowiczPawel PralatPublished in: Discuss. Math. Graph Theory (2012)
Keyphrases
- game play
- two player games
- game tree
- imperfect information
- repeated games
- multi player
- game playing
- board game
- video games
- computer games
- card game
- human players
- game players
- boolean games
- game mechanics
- computer poker
- massively multiplayer online role playing games
- game theoretic
- pure nash equilibria
- evaluation function
- educational games
- game based learning
- incomplete information
- minimax search
- serious games
- virtual world
- game development
- game design
- game theory
- nash equilibrium
- learning experience
- triangle mesh
- online game
- cooperative game
- monte carlo tree search
- colour images
- social networks
- weighted graph
- mathematical morphology
- monte carlo
- learning process
- e learning