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From pen-and-paper content to educational math game content for children: A transfer with added difficulty.

Marie MaertensMieke VandewaetereFrederik CornilliePiet Desmet
Published in: Int. J. Child Comput. Interact. (2014)
Keyphrases
  • metadata
  • multimedia
  • educational games
  • multimedia content
  • user experience
  • multimedia data
  • social networks
  • virtual world
  • computer games
  • video games
  • learning technologies
  • pilot study