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Pervasive Persuasive: A Rhetorical Design Approach to a Location-Based Spell-Casting Game for Tourists.
Steffen P. Walz
Rafael Ballagas
Published in:
DiGRA Conference (2007)
Keyphrases
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case study
game theory
user interface
computer aided
engineering design
information systems
cooperative
multi agent systems
information extraction
social networking
game theoretic