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Crashing in cyberspace-evaluating structural behaviour of car bodies in a virtual environment.
Martin Schulz
Thomas Ertl
Thomas Reuding
Published in:
VRAIS (1998)
Keyphrases
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virtual environment
virtual reality
virtual world
multi user
computer graphics
physical environment
virtual characters
virtual training
haptic interaction
collision detection
real environment
virtual humans
interaction model
social networks
virtual space
human computer interaction
multi agent
e learning