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Procedural Modeling in Archaeology: Approximating Ionic Style Columns for Games.

Richard KonecnyStella SylaiouFotis Liarokapis
Published in: VS-GAMES (2016)
Keyphrases
  • computer games
  • database
  • neural network
  • virtual reality
  • cultural heritage
  • educational games
  • game design
  • game playing
  • game based learning
  • nash equilibria