PigScape: An embodied video game for cognitive peer-training of impulse and behavior control in children with ADHD.
Yulia GizatdinovaVera RemizovaAntti SandSumita SharmaKati RantanenTerhi HelminenAnneli KylliäinenPublished in: ASSETS (2022)
Keyphrases
- machine learning
- video games
- mathematics learning
- educational games
- computer games
- serious games
- sensory motor
- cognitive science
- learning experience
- cognitive processes
- game design
- game play
- information processing
- game playing
- cognitive agents
- cognitive process
- cognitive abilities
- autonomous robots
- cognitive architecture
- game based learning
- skill acquisition
- learning tools
- embodied conversational agents