Self-characterstics and sound in immersive virtual reality - Estimating avatar weight from footstep sounds.
Erik SikströmAmalia de GötzenStefania SerafinPublished in: VR (2015)
Keyphrases
- virtual reality
- humanoid robot
- virtual world
- virtual environment
- rough terrain
- sound source
- environmental sounds
- musical instrument
- three dimensional
- virtual reality technology
- pattern generator
- computer animation
- augmented reality
- computer graphics
- virtual space
- photorealistic
- collaborative virtual environments
- virtual humans
- virtual reality environments
- multi sensory
- motion planning
- interactive virtual
- computer vision
- virtual museum
- virtual training
- multi modal
- human computer interaction