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Adding Smart Opponents to a First-Person Shooter Video Game through Evolutionary Design.
C. Adam Overholtzer
Simon D. Levy
Published in:
AIIDE (2005)
Keyphrases
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video games
evolutionary design
computer games
evolutionary computation
learning experience
game play
educational games
game design
game playing
learning tools
game theoretic
game ai
artificial intelligence
imperfect information
genetic programming
game development