Plug-and-Play Acceleration of Occupancy Grid-based NeRF Rendering using VDB Grid and Hierarchical Ray Traversal.
Yoshio KatoShuhei TarashimaPublished in: CoRR (2024)
Keyphrases
- ray tracing
- ray casting
- hierarchical model
- high quality
- image synthesis
- grid infrastructure
- high fidelity
- coarse to fine
- volume rendering
- real time
- game playing
- image generation
- hierarchical clustering
- clustering algorithm
- image based modeling
- grid structure
- hand held
- geographically distributed
- grid computing
- hierarchical structure
- computer graphics
- virtual environment
- image processing