Serious Games: An Evaluation Framework and Case Study.
David W. WilsonJeffrey L. JenkinsNathan W. TwymanMatthew L. JensenJoe S. ValacichNorah E. DunbarScott N. WilsonClaude H. MillerBradley J. AdameYu-Hao LeeJudee K. BurgoonJay F. Nunamaker Jr.Published in: HICSS (2016)
Keyphrases
- serious games
- case study
- virtual environment
- video games
- educational games
- intelligent tutoring
- design principles
- game design
- game play
- computer games
- social skills
- evaluation framework
- virtual characters
- game engine
- data structures and algorithms
- educational tools
- learning processes
- software development
- usability testing
- real world
- knowledge management
- databases
- learning scenarios
- design process
- mobile phone
- development process
- virtual reality
- open source
- database systems