Bio-Affective Computer Interface for Game Interaction.
Jorge Arroyo-PalaciosDaniela M. RomanoPublished in: Int. J. Gaming Comput. Mediat. Simulations (2010)
Keyphrases
- computer interface
- virtual reality
- human computer interaction
- video games
- computer games
- game theoretic
- computer vision
- game playing
- nash equilibrium
- game theory
- machine learning
- virtual world
- virtual environment
- learning algorithm
- augmented reality
- educational games
- serious games
- game design
- learning process
- image processing
- optimal strategy