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MORPH, an Experience-Based Adaptive Chess System.
Robert Levinson
John Amenta
Published in:
J. Int. Comput. Games Assoc. (1993)
Keyphrases
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evaluation function
artificial intelligence
computer vision
adaptive learning
adaptive control
adaptive systems
adaptive filtering
information retrieval
information systems
decision making
image segmentation
computational complexity
artificial neural networks
evolutionary algorithm
adaptive algorithms