Rehabilitation Games in Real-World Clinical Settings: Practices, Challenges, and Opportunities.
Hee-Tae JungTaiwoo ParkNarges MahyarSungji ParkTaekyeong RyuYangsoo KimSunghoon Ivan LeePublished in: ACM Trans. Comput. Hum. Interact. (2020)
Keyphrases
- real world
- case study
- multiple perspectives
- data mining
- lessons learned
- data sets
- wide range
- emerging technologies
- design principles
- nash equilibria
- human computer interaction
- virtual reality
- computer games
- nash equilibrium
- learning opportunities
- game playing
- game theoretic
- medical practice
- health informatics
- clinical practice
- game design
- key issues
- game theory
- synthetic data