Performance Measurements on a Cloud VR Gaming Platform.
Yen-Chun LiChia-Hsin HsuYu-Chun LinCheng-Hsin HsuPublished in: QoEVMA @ ACM Multimedia (2020)
Keyphrases
- virtual environment
- virtual reality
- computing platform
- cloud computing
- computing infrastructure
- private cloud
- real time
- cloud computing environment
- mobile applications
- distributed architecture
- genetic algorithm
- information systems
- cloud platform
- augmented reality
- measurement data
- virtual machine
- video games
- virtual world
- sensor networks
- three dimensional
- data sets