A Virtual Reality Adaptive Exergame for the Enhancement of Physical Rehabilitation Using Social Facilitation.
Ali NajmDespina Michael-GrigoriouChristos KyrlitsiasMaria ChristofiChristos HadjipanayiPublished in: ICAT-EGVE (Posters and Demos) (2020)
Keyphrases
- virtual reality
- virtual space
- virtual environment
- three dimensional
- computer animation
- augmented reality
- computer graphics
- photorealistic
- virtual humans
- cross cultural
- virtual world
- force feedback
- virtual reality technology
- multi sensory
- social networks
- interactive virtual
- tangible user interface
- virtual museum
- image processing
- collaborative virtual environments
- visual data mining
- computer vision