Simulation of vibrations of rectangular and square membranes using computer graphics.
A. ArokiasamyPublished in: Simul. Model. Pract. Theory (2002)
Keyphrases
- computer graphics
- collision detection
- image synthesis
- computer vision
- image processing
- image based rendering
- virtual reality
- virtual environment
- computer vision and computer graphics
- computer aided design
- photorealistic
- virtual humans
- real world objects
- computer generated imagery
- computer animation
- computational geometry
- global illumination
- motion capture
- texture synthesis
- complex scenes
- texture mapping
- computer vision and graphics
- three dimensional
- multi view
- geometric models
- geometric modeling