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The stretch-engine: a method for adjusting the exaggeration of bipedal characters through squash and stretch.
Zaid H. Ibrahim
Published in:
Symposium on Computer Animation (2017)
Keyphrases
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high accuracy
high precision
synthetic data
experimental evaluation
computational cost
detection method
objective function
preprocessing
pairwise
prior knowledge
computationally efficient
clustering method
closed loop
training data
fully automatic
mutual information
denoising
mobile robot
dynamic programming