HyperDrum: Interactive Synchronous Drumming in Virtual Reality using Everyday Objects.
Ryo HajikaKunal GuptaPrasanth SasikumarYun Suen PaiPublished in: SIGGRAPH Asia XR (2019)
Keyphrases
- virtual reality
- everyday objects
- virtual environment
- computer graphics
- ambient intelligence
- ubiquitous computing
- virtual world
- augmented reality
- three dimensional
- multi sensory
- visual data mining
- computer animation
- interactive virtual
- photorealistic
- human interaction
- virtual humans
- smart objects
- virtual museum
- computer simulation
- virtual training
- virtual reality technology
- human robot interaction
- virtual space
- context aware
- computer systems
- multimedia