Real-time embedded hologram calculation for augmented reality glasses.
Antonin GillesPublished in: VCIP (2021)
Keyphrases
- tangible interaction
- augmented reality
- real time embedded
- real time systems
- real time
- digital signal processor
- markerless
- virtual reality
- virtual objects
- mixed reality
- digital camera
- human computer interaction
- multi user
- computer generated images
- real scenes
- mobile augmented reality
- embedded systems
- promising experimental results demonstrate
- live video
- real environment
- user interface
- camera tracking
- virtual environment
- low cost
- video sequences
- computer generated imagery
- computer vision