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InsTime: A Case Study on the Co-design of Interactive Installations on Deep Time.

Emanuel Felipe DuarteYusseli Lizeth Méndez MendozaM. Cecília C. Baranauskas
Published in: Conference on Designing Interactive Systems (2020)
Keyphrases
  • case study
  • virtual reality
  • user friendly
  • information retrieval
  • test bed
  • user interaction
  • database
  • databases
  • website
  • lower bound
  • expert systems
  • computer graphics
  • deep learning
  • highly interactive