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An inverse rendering approach for heterogeneous translucent materials.
Jingjie Yang
Shuangjiu Xiao
Published in:
VRCAI (2016)
Keyphrases
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light transport
subsurface scattering
real time
learning materials
computer graphics
three dimensional
e learning
spatially varying
texture mapping
volume rendering
real world
real time rendering
learning systems
genetic algorithm
image synthesis
image based rendering
image warping
rendered images
database