Login / Signup

Testing methods for mobile game development a case study on user feedback in different development phases.

Elina AnnanperäJani Yli-KantolaTanja SauvolaSamuli HeinonenErkki Siira
Published in: SeGAH (2018)
Keyphrases
  • user feedback
  • game development
  • case study
  • user interaction
  • digital libraries
  • mobile devices
  • learning process
  • software engineering
  • educational games