Spatial processing layer effects on the evolution of neural networks to play the game of Othello.
S. Ying LinJonathon David WhitePublished in: IEEE Congress on Evolutionary Computation (2009)
Keyphrases
- game playing
- minimax search
- board game
- neural network
- evaluation function
- game tree
- monte carlo
- temporal difference learning
- game tree search
- imperfect information
- artificial neural networks
- opponent modeling
- video games
- computer games
- spatial data
- game play
- urban planning
- human players
- game design
- geographic information systems
- attitudes toward