Believability Testing and Bayesian Imitation in Interactive Computer Games.
Bernard GormanChristian ThurauChristian BauckhageMark HumphrysPublished in: SAB (2006)
Keyphrases
- computer games
- interactive storytelling
- synthetic characters
- game design
- video games
- game play
- educational games
- digital entertainment
- educational software
- reinforcement learning
- commercial games
- game engine
- online game
- virtual reality
- higher order thinking skills
- game ai
- digital storytelling
- case study
- multi sensory
- games based learning