Learning Games through Pattern Recognition.
Elliot B. KoffmanPublished in: IEEE Trans. Syst. Sci. Cybern. (1968)
Keyphrases
- learning games
- pattern recognition
- augmented reality
- learning platform
- mixed reality
- game design
- mobile learning
- image processing
- machine learning
- computer vision
- language learning
- educational games
- virtual environment
- video games
- design patterns
- authoring tool
- online learning
- distributed systems
- multimedia
- mobile games