STEM Education: Creating Meaningful Experiences with Interaction Design.
Janell BaxterJennifer CollinsPublished in: INTETAIN (2014)
Keyphrases
- interaction design
- multimedia technology
- human computer interaction
- personal experiences
- mobile applications
- inclusive design
- product design
- field of human computer interaction
- tangible interaction
- ubiquitous computing
- e learning
- information and communication technologies
- interactive narrative
- distance learning
- education programs
- educational settings
- innovative ways
- human activities
- machine learning
- physical objects
- computational intelligence
- user interface
- video sequences
- case study