Students as Game Designers: Learning by Creating Game Narratives in the Classroom.
Kristine OygardsliaPublished in: ICIDS (2015)
Keyphrases
- distance learning
- learning process
- blended learning
- online learning
- e learning
- learning environment
- game based learning
- learning activities
- learning experience
- digital games
- learning processes
- student learning
- elementary school
- learning community
- computer based training
- classroom environment
- role playing
- secondary school
- cooperative learning
- learning styles
- hong kong
- middle school
- learning opportunities
- student engagement
- classroom teaching
- learning scenarios
- video games
- role play
- elementary school students
- student motivation
- writing skills