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A theory of kindness, reluctance, and shame for social preferences.
William S. Neilson
Published in:
Games Econ. Behav. (2009)
Keyphrases
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social psychology
social interaction
social media
computational model
theoretical framework
personal preferences
social context
social networks
neural network
user preferences
website
information systems
theoretical foundation
belief functions
theoretical basis
multiple criteria
formal theory
social choice
data sets