Exploring the Effects of Environment Density and Target Visibility on Object Selection in 3D Virtual Environments.
Lode VanackenTovi GrossmanKarin ConinxPublished in: 3DUI (2007)
Keyphrases
- virtual environment
- virtual world
- physical environment
- virtual training
- virtual reality
- target object
- physical space
- real environment
- interaction model
- computer graphics
- multi user
- virtual agents
- virtual space
- d objects
- virtual humans
- collision detection
- learning processes
- real time
- dynamic environments
- physical world
- natural interaction
- synthetic characters
- simulation environment
- serious games
- mobile robot
- virtual characters
- virtual objects
- role play
- autonomous agents
- image processing