The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review.
Federica PallaviciniAlessandro PepeFabrizia MantovaniPublished in: Cyberpsychology Behav. Soc. Netw. (2022)
Keyphrases
- early stage
- video games
- systematic review
- computer games
- online game
- educational games
- game playing
- game players
- game play
- game based learning
- empirical studies
- role playing game
- learning experience
- game design
- commercial games
- statistically significant
- game development
- game engine
- learning tools
- multi player
- serious games
- attitudes toward
- playing games
- game tree
- learning games
- computer supported collaboration