A generalized combinatorial marching hypercube algorithm.
Antonio CasteloGuilherme NakassimaLucas Moutinho BuenoMarcio GameiroPublished in: Comput. Appl. Math. (2024)
Keyphrases
- dynamic programming
- cost function
- experimental evaluation
- high accuracy
- learning algorithm
- improved algorithm
- selection algorithm
- computational complexity
- detection algorithm
- expectation maximization
- optimal solution
- optimization algorithm
- k means
- theoretical analysis
- times faster
- distance transform
- video sequences
- particle swarm optimization
- worst case
- mobile robot
- clustering method
- matching algorithm
- memory requirements
- search space
- estimation algorithm
- single pass