Squidball: An Experiment in Large-Scale Motion Capture and Game Design.
Christoph BreglerClothilde CastigliaJessica DeVincezoRoger Luke DuBoisKevin FeeleyTom IgoeJonathan MeyerMichael NaimarkAlexandru PostelnicuMichael RabinovichSally RosenthalKatie SalenJeremi SudolBo WrightPublished in: INTETAIN (2005)
Keyphrases
- motion capture
- game design
- human body
- human motion
- computer games
- educational games
- video games
- multi view
- human motion capture
- human computer interaction
- computer animation
- human figure
- learning games
- game based learning
- monocular video sequences
- game play
- playing games
- motion capture data
- real world
- design process
- serious games
- computer graphics
- game development
- humanoid robot
- body parts
- viewpoint
- video sequences
- computational thinking
- machine learning