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An Innovative Educational Format Based on a Mixed Reality Environment: A Case Study and Benefit Evaluation.
Alessandro Fiore
Luca Mainetti
Roberto Vergallo
Published in:
eLEOT (2014)
Keyphrases
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mixed reality
virtual world
intelligent environments
learning games
real environment
augmented reality
multimedia
real time
mobile robot
distance learning
computer generated imagery
promote learning
dynamic environments
virtual humans
metadata
virtual reality
digital museum