Near-eye varifocal augmented reality display using see-through screens.
Kaan AksitWard LopesJonghyun KimPeter ShirleyDavid LuebkePublished in: ACM Trans. Graph. (2017)
Keyphrases
- augmented reality
- head mounted display
- head mounted
- input device
- live video
- mixed reality
- virtual objects
- markerless
- human computer interaction
- real scenes
- mobile augmented reality
- virtual reality
- gaze contingent
- multi user
- promising experimental results demonstrate
- gaze estimation
- molecular structures
- real time
- camera tracking
- virtual environment
- computer generated images
- high resolution
- tangible interaction