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Inclusive Action Game Presenting Real-time Multimodal Presentations for Sighted and Blind Persons.
Masaki Matsuo
Takahiro Miura
Ken-ichiro Yabu
Atsushi Katagiri
Masatsugu Sakajiri
Junji Onishi
Takeshi Kurata
Tohru Ifukube
Published in:
ICMI (2021)
Keyphrases
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real time
video games
computer games
joint action
extensive form games
vision system
learning experience
game playing
data sets
real time systems
game theory
low cost
activity recognition
data acquisition
human actions
resource allocation
game theoretic
multi agent systems
neural network