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Prediction as faster perception in a real-time fighting video game.
Kazuki Asayama
Koichi Moriyama
Ken-ichi Fukui
Masayuki Numao
Published in:
CIG (2015)
Keyphrases
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video games
real time
prediction accuracy
educational games
game design
game play
control system
low cost
game playing
learning experience
computer games
learning tools
prediction algorithm
high speed
visual perception
game development
serious games
prediction error
vision system
mobile robot