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"Did You Hear That?" Learning to Play Video Games from Audio Cues.

Raluca D. GainaMatthew Stephenson
Published in: CoG (2019)
Keyphrases
  • video games
  • learning process
  • learning systems
  • game playing
  • quest atlantis
  • machine learning
  • learning algorithm
  • learning scenarios
  • computer supported collaboration
  • artificial intelligence