Fast Differentiable Raycasting for Neural Rendering using Sphere-based Representations.
Christoph LassnerPublished in: CoRR (2020)
Keyphrases
- distributed representations
- network architecture
- objective function
- real time
- neural network
- artificial neural
- high fidelity
- loss function
- biologically inspired
- unit sphere
- multiple representations
- bio inspired
- computer graphics
- d scene
- mobile robot
- symbolic representation
- control system
- artificial neural networks
- high quality
- image processing
- neural fuzzy
- artificial intelligence
- internal representations
- computational neuroscience
- ambient occlusion