Creating Immersive Play Anywhere Location-Based Storytelling Using Mobile AR.
Gideon RaeburnLaurissa TokarchukMartin WeltonPublished in: AVR (2021)
Keyphrases
- virtual environment
- mobile devices
- augmented reality
- location aware
- virtual reality
- mobile augmented reality
- virtual world
- human computer interaction
- learning environment
- mobile phone
- location based services
- mobile environments
- card game
- mobile learning
- social networking
- mixed reality
- mobile users
- mobile networks
- intelligent mobile
- game players
- data sets
- smart phones
- mobile applications
- mobile objects
- multi user
- virtual space
- mobile games
- autonomous mobile
- immersive virtual environments
- imperfect information
- mobile communication
- handheld devices
- game playing
- mobile computing
- m learning
- learning experience
- wireless sensor networks
- neural network