How is presence in non-immersive, non-realistic virtual environments possible?
David NunezPublished in: Afrigraph (2004)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- physical environment
- multi user
- virtual space
- computer graphics
- virtual objects
- interaction model
- real environment
- virtual agents
- collision detection
- virtual humans
- learning processes
- virtual characters
- synthetic characters
- dynamic environments
- high fidelity
- physical space