Game-Based Learning Using the Example of Finanzmars.
Simon JosiekSebastian SchleierTobias SteindorfRuben WittrinManuel HeinzigChristian RoschkeVolker TolkmittMarc RitterPublished in: CIST (2021)
Keyphrases
- game based learning
- digital game based learning
- game design
- video games
- hong kong
- educational games
- learning environment
- game based learning environment
- learning outcomes
- learning processes
- virtual world
- game playing
- students learning
- mobile learning
- technology enhanced learning
- online game
- game play
- learning process
- digital games
- elementary school students
- serious games
- user interface
- chinese language
- case study
- game development
- recent advances