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Gamifications to Support Running Related Activities Based on Collaboration and Competition.
Takumi Kiriu
Panote Siriaraya
Yukiko Kawai
Shinsuke Nakajima
Published in:
GCCE (2018)
Keyphrases
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lifelong learning
active participation
knowledge management
collaborative environment
network centric
case study
technology enhanced learning
collaborative learning
activity recognition
learning scenarios
collaborative activities
collaborative learning activities
collaborative design
inquiry learning